Early Release — Available Now on Leanpub

Building 3D Tic-Tac-Toe with Blazor

A Practical Guide to .NET 10, C# 14 and Interactive Web Development

Learn Blazor by building a complete 3D Tic-Tac-Toe game. Explore architecture, state management, persistence, AI heuristics, and interactive 3D UI in a project that is both fun and practical.

By Harvey Myers IV • Published by HXM Blazor Software, LLC

Building 3D Tic-Tac-Toe with Blazor book cover

What You'll Build

10 chapters that take you from game engine to full-stack 3D web app.

Setup

Tools of the Trade

Setting up your .NET 10 workshop

1

The Engine

Reimagined for .NET 10 — building the core game logic

2

Rules of Engagement

Win detection, validation, and game flow

3

The Headless Game

Running the game without a UI

4

The View from the Glass

Building the Blazor UI layer

5

Managing the State

State management patterns in Blazor

6

Scaling Up

Dynamic UI and responsive design

7

Freezing Time

Serialization and save/load

8

The Database Connection

Persistence with SQL Server

9

Ghost in the Machine

AI heuristics and computer opponents

10

The View from the Cube

Interactive 3D visualization (Play3D)

Plus: Appendix A (C# & .NET 10 Platform Features), Appendix B (Professional Development Practices), and Companion Resources.

Who This Book Is For

🔄

.NET Developers

You know C# but want hands-on Blazor experience beyond template-level familiarity.

🎓

Students & Learners

You learn best by building real projects, not reading abstract theory.

🏗️

Architects & Leads

You want to see how architecture, state, persistence, and AI fit together in one cohesive project.

Start Building Today

Early release available now. Free updates as new chapters are added.

DRM-free PDF & EPUB. 60-day 100% money-back guarantee from Leanpub.

Get the Book on Leanpub — $24–$29

Final release: March 30, 2026